Game Rules
A traditional match is 10 minutes long, and has two halves.
The clock starts when the golem is first touched off of the kickoff.
The clock is stopped when a goal is scored, a timeout is called, or the golem dies.
The game can be forfeited immediately by a team that is 10 goals behind.
The game will be forfeited immediately by a team that scores 3 own goals.
Players must stand on or before the white goal line before the countdown reaches “Go”.
A goal is scored when the iron golem entity crosses the white goal line, into the block the tripwire is set up.
Each team has two timeouts, which can only be called when they have the ball on their opponent’s side. To call a timeout, type in chat “time”, “timeout”, or “TO”.
Spectators interfering with the ball or the game during play will be banned until the end of the match.
If two players appear to score a goal, the goal is given to the player closer to the ball.
An own goal is given to the opposing team player that last hit the golem.
Stadium Rules
A field cannot have an even-numbered sized side.
The recommended length of an ironball field ranges anywhere from 39-55 blocks.
The recommended width of an ironball field ranges anywhere from 25-33 blocks.
The required height of the goal is at least 4 blocks tall.
The required width of the goal is 5 blocks wide (that means 5 air blocks).
To make your field as realistic as possible to a football pitch, Make the length to width ratio around 1.54.
- Example field sizes of this ratio: 39x25, 41x27, 45x29, 47x31, 51x33
Redstone Lamps attached to tripwires which detect the iron golem 1 block after the goal line. It should be 3 blocks high above the ground.
Sub-regions possibly needed:
- Tripwire regions containing the string in both goals with ‘block-break deny’
- Midfield region with ‘mob-spawning allow’ (make sure the midfield is lit up so that hostile mobs don’t spawn)
- An encompassing region that includes the whole field with ‘damage-animals allow’
Teams in a non-city/wild region can be granted mob-spawning deny on their stadium around the time of the match.
Make sure your stadium is accessible to non-staff, so that anyone can get there on their own (nether portal, airport, highway).
Team Rules
Teams need at least two uniforms, and must wear uniforms that contrast with their opponent.
A player on an active roster cannot subsitute for another team, they have to be traded.
A player traded during the tournament stage cannot play in the tournament.
Teams must register for a tournament with the required amount of players.
A team is defined as active if they are registered in a current tournament or have been playing friendlies over the past month.
Teams do not need to have a stadium, and can rent out one of the government stadiums:
- HelloClan Arena
- Olympic Stadium
- River City Stadium
- The higher seeded team in a tournament matchup is the home team.
Referee Rules
Give frequent time updates throughout the match.
Start a kickoff/countdown with “3, 2, 1, go”.
If a team calls an invalid timeout (refer to game rules), respond with “play on”.
Having the replay mod on fabric is a good recommendation to review any calls or controversial plays.
The match must be recorded, either by you or another player.
You are not allowed to referee a team you play for.