Like 90% of all topics this will be about the state of the server’s activity, more specifically how to improve it. It’s going to be a long one (can’t believe this is how I’m choosing to spend my Thursday evening), so tuck in.
Introduction:
As you all very much know by now, the player count on HM is at an all time low, averaging around 4 players a day which is significantly less than before the server being down. HM’s player count has been on a slow decline since ~2018 and this can be attributed to the players, and the server.
The Players:
Most of us joined HM in our pre/early teens, around 12-14 years old. Nowadays it’s almost impossible to find an active player that joined in either 2020 or 2021, and a scarce few that joined in 2019. Naturally, people are going to age and they’re going to get jobs, go to university and just not have time to play a minecraft server, but that’s always been the case. What has come about recently is the drought of new players joined to fill those spaces. It’s HM culture to see someone you played with a couple months ago go inactive and to jump to the conclusion that the server is crumbling at our feet and people are leaving by the second, but it’s natural for people to grow out of a kids game. The average age of the player count is getting higher by the day, in fact I think Beak, Aya and I are the only active players under the age of 14.
We spend too much time trying to improve the server to stop people quitting, when people quitting is not the main reason for a declining player count .The problem is that lack of new players joining to fill the holes in player count left by the leaving old players. I suggest we make huge reforms to HM advertising and getting new players to stay, making it our main goal, and here’s some suggestions:
A) Real roleplay jobs
The current role-play jobs are shit, they’re pushing a mine cart or busting your ass in the cargo port which is abused by old players anyways. These jobs for new players should be fun (to make sure they stay), educational (to give them a better knowledge of the server) and pay well, but not too well that the new player doesn’t evolve into regular HM business/city owning and/or get overused by old players (like cargo port). These role-play jobs should be a City Tier reward, it’s a great way of attracting new players to private cities, encouraging cities to tier up, and giving new players a better understanding of the map. Cities could compete as to who gets the most popular job (more new players in their city) which would push city owners to make the most entertaining jobs for new players: Some jobs might be: Police Officer, Robber, Air traffic control, Fire brigade, Hospital worker - these jobs will most likely link to public buildings (Police Station, Bank, Airport, Fire station and Hospital respectively). And could be a really great way to keep new players interested.
B) Events
Another way to get new players to stay, as well as old, is through the use of events. Grinding/designing/building gets tiring and an event is a good way to cheer people up. I suggest events at least once a week, hosted at the same time each weak and (hopefully) quite a few players will log on to do them. These events don’t have to be gov, private cities like ik Archendale has a spleen arena should be able to host these as well, I think events should be greatly encouraged.
The Server:
I’m probably writing this at a bad time, since the server has recently been fucked sideways, and I don’t even think the problem with the server is the handling of the server itself. It’s just that staff are so easy to blame when everything goes wrong. I think the Staff Q&A is a great idea (still waiting for the response to those questions) as I think they’re should be a greater level of transparency between staff and the players. For example, a few problems I’ve had is with the adjusting to inflation, namely the land value raise. To be blunt about it, that land value raise was handled like shit, and I think (at least some) staff have probably noticed that it makes no sense to sell land for half the price that you bought it. I’m no tech, but there has to be a system that can see if you bought the land before or after the land value raise.
Anyways this was going to be much longer but I’m tired and I have to get up early tomorrow so enjoy and feel free to fight in the replies with some essays.
ciao